Talk:Character Archetypes

From Shape Shifter

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Goal for Archetypes

I have come to the conclusion that one of the main goals for the game should be popular well known fantasy. It should also appeal to the old school role playing games before expansions, kits, and 101 prestige classes. With that in mind, I don't have the inclination to make a Mystic or Monk class. One of the major classes missing at the moment is the priest class, but the playtesting has been going well without a major healing class so far.

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